Weblog
Friday, September 24, 2004
Posted by SilverSlicer at 11:58 AM (0) comments
Thursday, September 23, 2004
Anyhow, here's another FI shot.
krazymike and I ran into a ton of mops. It looked like someone had been badly ambushed and died. I flipped a bitch and ran but krazymike jumped into it.
something like 4 trolls, bb and de:
Posted by Consecrated at 2:42 PM (0) comments
Wednesday, September 22, 2004
I was on a nzel/ndai drought in FV for awhile. That ended yesterday though.
Cheap Ifrit:
Rich Salamander:
Also,
Posted by Consecrated at 5:24 AM (0) comments
Tuesday, September 21, 2004
The US Lineage I servers will be brought down for a brief maintenance and publish on Wednesday, September 22nd at 10:00 AM CDT. The content of this publish will include the following:
All servers:
• Addition of the “auto-loot” drop dispersal system as it existed prior to Episode 2.
NOOOO. I liked getting all the drops. :(
They need to combine the two auto-loot systems. Summons and pets can get drops, however, when they are full then drops go to the player. I hate when I hunt FV for 10minutes and my summon collects 8 different things and stuff starts hitting the floor.
Posted by Consecrated at 2:58 PM (0) comments
bigfool's post rewritten by me:
Break Point(s):
When you attack a golem or boss using a normal sword, it will get broken and receive +1 "break point" for each time you break it.
Your attack point will be reduced as your break points increase. (So your +9 weapon becomes +8, +7, +6 as it gets damaged.)
NC's formula(simply add and subtract):
Attack points = weapons base damage + weapons enchant + (all that other stuff like STR) - break points
That 5 or 6 damage on a sword after you fight a boss is SUBTRACTED from your attack points. DUH!!! Go repair your sword!
Nothing special so far, however...
What if the break points on your weapon were negative?
Subtract a negative and you get a positive. Breaks on a weapon could add to your attack power.
How do we get negative break points on a weapon if golems, bosses, and weapon break give positive values?
NCs formula for breaks on a weapon:
The maximum breaks on a weapon = "enchant lvl" + 5
You can break a +10 weapon 15 times. (10 + 5 = 15)
What if our weapon isn't +10? What if it is -6 and we break it?
According to NC the maximum breaks you can do on a -6 weapon is -1. (-6 + 5 = -1) AHA!
Negative break points.
So you make a -6 weapon with CDAIs and someone casts weapon break on you and you now have this -6 weapon with -1 break points.
Now you use a bunch of NDAIs and make it +7.
Now your attack power formula begins with a +7 weapon and ends with subtracting that -1 break point. You've just gained power.
If you CDAI that -6 weapon and it goes -7. Then someone casts weapon break on you.
Do the math: -7 + 5 = -2
You now have -2 breaks, instead of just one.
If you ndai it back to +7 you have that -2 subtracted( or +2 added) to your weapon. It's like +9!
Another advantage to a weapon with negative break points is you cant break it anymore from mops or bosses. Your -2 breaks wont become -1, 0, 1, 2, etc. Weapon break spell still works though. If you have weapon break casted on your -2 breaks weapon then you go back to positives.
I hope that helps.
Posted by Consecrated at 5:39 AM (0) comments
Killing BKs for diamonds:
Those are obviously from SKT. BK packs in SWL were great for adena once, especially with firestorm. Drops and spawn have been nerfed to hell though.
Edit: Well, one of my computers posts blogger updates just fine and one doesnt. WTF :(
Posted by Consecrated at 5:10 AM (0) comments
Monday, September 20, 2004
Here's what a Morgan Dollar looks like:
The one I found is in good condition too. It's dirty but all the details are there. Nothing is worn down. I think I'll start collecting again.
Posted by Consecrated at 10:49 AM (0) comments